@startuml
sprite $bong [48x48/16] {
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000000000000000000000000000000000000000000000000
00000000003CCCCCCCCCCCCCCDDDDDD50000000000000000
0000000000AFFFFFFFFFFFFFFFFFFFFD0000000000000000
0000000000BFFFFFFFFFFFFFFFFFFFFE0000000000000000
0000000000BFFFFFFFFFFFFFFFFFFFFE0000000000000000
0000000000AFFFFFFFFFFFFFFFFFFFFC0000000000000000
0000000000188FFFF88888888EFFF9820000000000000000
0000000000000FFFF00000000DFFF3000000000000000000
0000000000000FFFF00000000DFFF3000000000000000000
0000000000000FFFF00000000DFFF3000000000000000000
0000000000000FFFF00000000DFFF3000000000000000000
0000000000000FFFF00000000DFFF3000000000000000000
0000000000000FFFF00000000DFFF3000000000000000000
0000000000000FFFF00000000DFFF3000000000000000000
0000000000000FFFF00000000DFFF3000000320000000000
0000000000000FFFF00000000DFFF3000008FF5000000000
0000000000000FFFF00000000DFFF300004FFFF500000000
0000000000000FFFF00000000DFFF300003FFFFF50000000
0000000000000FFFF00000000DFFF3000008FFFFF5000000
0000000000002FFFF00000000DFFF500002EFFFFFF400000
000000000007FFFFF00000000DFFFF9002EFFFFFFFA00000
0000000000AFFFFFF00000000DFFFFFC3EFFFFDFFF300000
000000000BFFFFFC3000000001AFFFFFFFFFFB06B3000000
000000009FFFFF60000000000004EFFFFFFFB00000000000
00000004FFFFE2000000000000001CFFFFFB000000000000
0000000EFFFE200000000000000000DFFFF2000000000000
0000007FFFF40000000000000000002FFFFA000000000000
000000EFFFA000000000000000000007FFFF100000000000
000004FFFFEDDDDDDDDDDDDDDDDDDDDEFFFF700000000000
000009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000000000
00000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000000
00000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF20000000000
00000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF30000000000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF40000000000
00000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF30000000000
00000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF20000000000
00000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000000
000009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC00000000000
000004FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF700000000000
000000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFF200000000000
0000008FFFFFFFFFFFFFFFFFFFFFFFFFFFFA000000000000
0000001EFFFFFFFFFFFFFFFFFFFFFFFFFFF2000000000000
00000004FFFFFFFFFFFFFFFFFFFFFFFFFF60000000000000
000000003CFFFFFFFFFFFFFFFFFFFFFFD500000000000000
000000000024555555555555555555530000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA5_BONG(_alias) ENTITY(rectangle,black,bong,_alias,FA5 BONG)
!define FA5_BONG(_alias, _label) ENTITY(rectangle,black,bong,_label, _alias,FA5 BONG)
!define FA5_BONG(_alias, _label, _shape) ENTITY(_shape,black,bong,_label, _alias,FA5 BONG)
!define FA5_BONG(_alias, _label, _shape, _color) ENTITY(_shape,_color,bong,_label, _alias,FA5 BONG)
skinparam folderBackgroundColor<<FA5 BONG>> White
@enduml